I don't really have a conclusion to this because between now and when it launches presumably there will be a lot changed, but on aggregate... Man I really don't get Digital Foundry's coverage at all.

Shout out to 18 years ago.

Source: www.deviantart.com/pixeloo/art/Real-Super-Mario-80341556
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Not to mention the the hallucination of all generative ai at the moment making all characters look different frame to frame, sometimes a little, sometimes a lot, or worse whitewashing, as all generative ai is based on media currently out there which is heavily weighted towards white skin tones,
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The frame-to-frame I'm less worried about, because it's being fed motion vectors and should (god I hope) compensate. What I want to know is what happens when you do a 360. Will skintones / makeup change constantly?
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As a photographer I can only say the discussion is so sad at this point, what people consider "better" pretty much describes all those short hypes by technerds that now just look like cringe - over the top HDR, highpass filter, clarity slider in Lightroom, "Ooooo yes, I can see every detail now!".
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I remember when I played Battlefield Bad Company 2 and basically being snowblinded on maps with snow or sand because of all the bloom and fullbright. I'm glad we moved on from that for a while but like, half of this can be accomplished mostly for free with ReShade.
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