In TF2 you can un-hide all the invisible collision and it's only really used on higher poly props and map edges.
Which would explain how trimping/blast jumping can be so reliable most of the time but not always. Just look at how offset the rocks are from their collision boxes.
Anyway genAI in video games is going great. The AI upscale remaster of Tomb Raider 2 turned these mysterious instruments into a touchtone phone, complete with the classic R button! It's really important that we burn down the world so we can do this.
Zelda turns 39 today. I think it's an incredible little game. I made a video on it last year that I'm very proud of! It has a lot of cum jokes for some reason youtu.be/qQUV2xde1fk?si=00A1Oi8PsELjIpxP
this gotta be my favourite example. On top of the animal abuse we have a black outlined character, sticking out their un-lined tongue, at the hands of a colour-outlined Mario who has two uniquely coloured pixels on his sleeve for no reason
in highschool i'd have a ridiculous amount of math homework given to me & to get it done in one sitting i'd go to the library and play the persona 3 battle theme on repeat while entering this zen state i called "maths destruction" an- hey why did you stop sucking me off
God how I wish Sonic Team had just ripped off Mario 64. Just image a Dreamcast Sonic collectathon, like a Sonic CD sequel with less claustrophobic level design and traversal moves even half as good as Mario's...
The first Sonic movie was never meant to succeed. When they changed his design we slipped into a wrong timeline, where Gerald Robotnik ended up in a blockbuster film and COVID happened
In case you want to learn more about light gun history/design, I made a video that tears into the HotD Remake by way of it failing to understand what makes the original/the genre so magical