ASCII artist and live coding performer trying to make video games
He/him
https://www.adelfaure.net/
Cookie Collective, Mistigris, Textmode Friends
Support me on https://ko-fi.com/adelfaure

Starting today, I am a full-time ASCII artist !
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Reposted by Adel Faure βšπŸ‰
docgeraud.bsky.social's profile picture
🌞 SOL CESTO – 1.0 OUT NOW ON STEAM 🌞

It took us nearly 3 years, but Sol Cesto is finally complete! We hope you’ll enjoy our weird roguelite and all the surprises we’ve added πŸ‘€

Please help us spread the word πŸ™Œ
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Reposted by Adel Faure βšπŸ‰
docgeraud.bsky.social's profile picture
🌞 SOL CESTO - OUT NOW ON STEAM 🌞

After 2 years of hard work, Sol Cesto is finally out in Early Access! A roguelite where the eerie charm of Inscryption collides with the high-stakes thrill and explosive combos of Balatro.

Please help us spread the word πŸ™Œ
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mrlovenstein.bsky.social's profile picture
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#ASCIIart Abandoned car

I made this for an .nfo commission as header illustration
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beansnail.bsky.social's profile picture
Airframe Ultra ASCII (AFCII)
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Some details of the creatures involved :
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The poster of this year Lyon's Algorave is out ! Printed using risograph thanks to Eidamned and Ralt144mi. If you are in France around May 2nd, book the date for a blast of a night with 44 artists for 12 hours of live coding performances !

#textmode #pixelart #poster #livecoding #algorave
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batfeula.bsky.social's profile picture
solid snake
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fraaan.at.app.wafrn.net's profile picture
lol #fieldling
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batfeula.bsky.social's profile picture
Tomorrow also starts the incredible Nokia Art Jam by @polyducks.bsky.social !

If you're hungry for 1-bit pixel art, you'd better sign up ASAP!

itch.io/jam/nokiaartjam-4
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Reposted by Adel Faure βšπŸ‰
batfeula.bsky.social's profile picture
Hi everyone!
I've organized a jam for artists to celebrate 30 years of Tamagotchi!

The goal is to create lots of little digital monsters inspired by the famous virtual pet.

If you like the idea, you can find all the info here πŸ‘‡

itch.io/jam/30-years-of-tamagotchi-jam
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strangesea.bsky.social's profile picture
#StrangeSea
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Reposted by Adel Faure βšπŸ‰
rhubarbgames.bsky.social's profile picture
DARK PASSENGER

A dark fantasy adventure

Coming soon…

Support:
ko-fi.com/rhubarbgames

#GameDev #PixelArt #γƒ‰γƒƒγƒˆη΅΅ #IndieGames
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Poster is done, flyer is almost, everything should be printed on risograph tomorrow
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It should be done by tonight
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Reposted by Adel Faure βšπŸ‰
amanogames.bsky.social's profile picture
Devils on the Moon Pinball is out!!!!
What a time to be alive!!
get it here: play.date/games/devils-on-the-moon-pinball/

Only on @play.date
#pinball #indiegames #pixelart #playdate
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I'm making a audio+visuals live coding tool that work with a very compact language, quite inspired by ORCA and IBNIZ. Made some noise with it

Warning: stroboscopic effects starting around 2:50

(1/2)

#livecoding #noise #textmode
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Reposted by Adel Faure βšπŸ‰
lucyblocks.com's profile picture
DID YOU HEAR THE NEWS!!!!!!!!! lucid blocks is out now :)
store.steampowered.com/app/3495730/Lucid_Blocks/
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Reposted by Adel Faure βšπŸ‰
backyardzoo.bsky.social's profile picture
Mayfly is a story-rich quiet horror set aboard a narrowboat in Northern England

Coming Q3 2026 🀞
Wishlist now if you haven’t already:
store.steampowered.com/app/4057470/Mayfly/

#gamedev #indiegame #solodev #unity3d #horrorgame #quiethorror #wishlistwednesday #gametrailer #promosky #storybased
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Reposted by Adel Faure βšπŸ‰
castpixel.bsky.social's profile picture
2 free pixel fonts, for any use.

www.patreon.com/posts/2-more-free-39070970
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lottel.bsky.social's profile picture
FIGHT UGLY WIZARD?
YES
β†’NO
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Renewed my id but it looks all texty now !

#asciiart #selfie
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I'm using the bare minimum of dependencies; vanilla javascript for the demo and minimum of audio/graphic API of SDL3 for the cpp build. Audio is generated and game world data is compressed. For now Js version is 140K and cpp build is 228K (2/2)
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I want to use this platformer project for experimenting a way of making very lightweight video games in a low tech/demo-like perspective. I'm aiming minimum 2 hours of gameplay for, if possible, less than 1mo of files. (1/2)
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