While the enemy rewrite continues, so does the polishing.

HD: youtu.be/btiVhiTmBvY

Act 2's visual changes are mostly less noticeable than Act 1's since the levels were already higher fidelity, but some areas like 4-2 are much livelier now.

#screenshotsaturday #ULTRAKILL
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Seeing blood just be pure eed feels maybe an update for blood is near
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Yeah, I've been thinking about a blood rework ever since i saw the 7-S blood... i wish it would behave like that the entire game!
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Did… did rocket launcher get nerfed? I swear the normally red explosion got turned into a normal one in the 2 soldier and maurice enemy wave
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Here's a comparison. As usual, most of these changes you won't notice unless you compare them side-by-side, since they're more or less in line with what you already imagined the details to be while playing.
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THE SUN HAS A NEW SPRITE
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They may not be very noticeable but it really feels better looking
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Looks great! The sand looking like gold is nice, and I like the repositioning of Big Ben, it makes the initial framing better.
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I appreciate that the sand actually looks more like gold now
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The glistening golden sand is so cool. That is for sure going to be a striking element for any players who discover this level for the first time. Can't wait to get my hand on that to see how it will look at night
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I was really curious about sound design. Are we back with the standard walking sound ?
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I'm pretty sure it's just a bug, probably related with the new build they had to make.
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where is the statue of liberty stalker? is he safe? is he alright?
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So we bouta get ULTRAKILL 10 Year Anniversary Remastered 4K ULTRA HD Director's Cut before actual ULTRAKILL.
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PEAK upgrade to THE GOD DAMN SUN
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giving the sand a little bit of sandpaper treatment
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i love how the sand now actually looks like golden dust
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revolver core snipe buff?
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So it's basically:

-fidelity and environmental changes
-buildings are less rectangular
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Holy peak bro
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