This isn't meant to downplay the sheer amount of luck needed and risk involved in being a small studio/solo dev, especially for your first game! I'm not saying that joining/founding an indie studio is a guarantee for success! I'm saying it can work, and it would be great if we could expand that!
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And that people shouldn't be chided for having fun doing something they love for a living, because that reinforces a toxic culture that work isn't worthy unless it is unpleasant.
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