The PS1 had a relatively low color bandwidth and used dithering to mask it. So the dithered one on the left is technically more accurate to the original hardware, but it doesn't really make sense to mix it with the high resolution polygon rendering...
www.youtube.com/watch?v=3XDyQnY5GHI
www.youtube.com/watch?v=3XDyQnY5GHI
February 06, 2026 - 11:34 UTC
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