Dang I miss Firefall, open world third person hero shooter MMO. Switching up an MMOs combat from positioning and rotations to maximize DPS to jetpacks, gunplay and class based movement tech in a shooter really made it feel fresh.
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Something like that which leans more into the different class movement options and having quests be A to B deliveries in an open world could be fantastic. Classic "Collect X item" quests suddenly become skill checks depending on where you're supposed to get them.
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