I love what they did on Cosmic Exploration. Multiple recipes that break the mold, some high progress requirements with almost 0 quality required, some crafts with 20 durability that requires planning on which actions to use, etc.

Only thing I hate is the TIMED expert crafts. Why put it on a timer!?
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It also didn't helped that players developed a tool that solve the entire crafting puzzle for you shortly after Cosmic Exploration arrived, so people don't even want to interact with the crafting system at all, no matter how fun it is.

And then complain about the few recipes that can't be macro'ed.
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