DPS will always be "foundational" so long as MMOs are combat centric. The best you can do is minimize min/maxing as a subgame and focus on other aspects of combat.

imo, for most mmo players, DPS isn't that foundational: it's solved and the game is focused around encounter mechanic execution.
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For example, FFXIV is at the point where doing "good enough" damage is relatively simple; encounters are much more about positioning and situational awareness than making the dps check. Failing the dps check is a consequence of poor execution more often than not.
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