This is straight up how The Culling died.

They listened to the playerbase for balance too aggressively, and most of that feedback was just echo relays of what a CC said.
1
0
3
I haven’t heard about the Culling for years. I almost dropped my phone out of shock, lol.
It had so much potential but true, it was balanced like shit.
But the final deathblow was just stoping to improve the game to work on a sequel. It was practically Splitgate 2 before Splitgate was a thing.
1
0
1
I'm still pissed off that it died.

It was so unique but it still died.
0
0
1